The rig

Gear

What the visuals are made of, what the stream runs on.

Production rigs

Stream and gaming

One box is used for streaming and gaming.

CPU Intel Core i7-7700K4.2 GHz
GPU Asus GeForce RTX 3070 8 GB
Motherboard Asus ROG Strix Z270FATX, LGA1151
Memory G.Skill Trident Z RGB 32 GB
Cooler NZXT Kraken X62
Case NZXT S340 Elite
Power Supply EVGA SuperNOVA G2 550 W 80+ Gold
Video Capture Elgato HD60S
Microphone Audio-Technica AT2020
Audio Interface Focusrite Scarlett 2i2
Control Elgato Stream Deck, KORG nanoKONTROL2Scenes and sources on the Stream Deck, audio levels via the nanoKONTROL2.

Software

OBS
Capture and scene layering, and RTMPS stream at roughly 6 Mbps. Every per-platform variant is produced off-box.
Streamer.bot
Chat macros, stream automations, and the chat overlay.
Speaker.bot
Text to speech for announcements.
Voicemod
Soundboard and voice modulation.
Chatterino
Chat ops across channels in one window.
VoiceMeeter Potato
Audio routing, with custom filters and channel separation. Music sources, mic, and speaker and headphone outputs each stay on their own path, so they mix and route independently.

VJ setup

The hardware and software that makes the visuals happen.

Laptop MacBook Pro (M1)
Software Resolume
Video mixer Roland V-1HDHardware switching between source feeds; physical faders.
Control surfaces Akai APC Mini, Akai MPD26APC Mini for Resolume, MPD26 for generative sources.
VHS Tape RCA AccuSearch VCRUsed primarily for archival capture.
CRT Display Commodore64 MultiTech CMC-131Output from the VCR.
Video Capture HDMI to RCA ConverterComposite adapter for capturing VCR's output.

VJ Process

Live mixing
Resolume. Layer mixing, effects, and beat sync against the incoming music, and the generative sources too. The ouput is live-mixed and beatmatched.
Projection mapping
Also Resolume. Output shaped to whatever surface the venue or installation needs.
Loops
Built as genuinely seamless cycles rather than clips with a hidden cut, which is what lets them run indefinitely under a live mix.
Lineage
Resolume since its earliest releases, with Cthulhu, DancerDNA, and Arkaos alongside it. Twenty-plus years of the same job through several generations of tools.
Next
Unreal Engine, for generative source material. It's a learning project rather than a production pipeline, so it isn't in the current chain.

Broadcast infrastructure

I’m working on an idea to build an RTMPS push out of OBS, fanned out to muiltiple services by a self-hosted VPS relay box, provisioned as code and monitored end to end. Until it has carried a live set, the stream goes straight to Twitch.

Why any of it exists is on the about page; what it’s like to watch the result is on the stream page.

Catch the wave

Visualize good company

Watch the stream on Twitch and join the community on Discord.
All are welcome. Visuals, games, and conversation are all part of the experience.

See the rig at work →